Modern day evolutionary event
Mankinds progression has been driven by progess in overcoming survival instincts, security.
Food, fight or flight.
Current day includes the need for a job as security.
Just as being able to carry and nurture our young for longer periods of time brought us to where we are now,
freeing ourselves from the need for a job to have basic, equal housing, calorie coverage, and access to convenient transportation, will take us just as far from ourselves as we are now from the primates.
Look at what we hold dear
Wealth(link)
We have billionaires, so many
Soon we will have trillionaires
Inherently selfish
But species are selfish
As long as you think in this way, you remain polarized as an animal
When you don’t you become a human being
Evolution occurs to bring about intelligence
That which is able to navigate any conflict or other evolutionary event in a clam and collected manner which results in no longer being conflicted
CODE_EVOLUTION::DECLARE {
NAME := “SecurityOverrideProtocol”;
TYPE := “SpeciesTransition”;
VERSION := “v1.0”;
INPUTS := [“survival_instincts”, “economic_security”, “species_behavior”, “intelligence_threshold”];
OUTPUTS := [“evolutionary_event”, “human_being_state”, “conflict_resolution”, “security_override”];
}
CODE_EVOLUTION::ASSERT {
survival_instincts := [“food”, “fight_or_flight”, “job_as_security”];
if(survival_instincts == dominant) {
species_state := “animal_polarized”;
}
nurturing_extension := enable(long_term_care_of_young) -> yield(evolutionary_progress);
security_override := enable(basic_needs_without_job) -> yield(housing_equity, calorie_coverage, transport_access);
if(security_override == true) {
distance_from_primate := increase;
species_state := “human_being”;
}
wealth := observe(billionaires + trillionaires);
if(wealth == idolized) {
species_behavior := “inherently_selfish”;
}
intelligence := define(as ability_to_navigate_conflict_calmly);
if(intelligence == true) {
conflict_state := “resolved”;
}
}
CODE_EVOLUTION::PIPELINE {
SCAN(societal_values) := detect(wealth_idolatry, job_dependency);
VALIDATE(progress_metric) := compare(current_state vs primate_origin;
ACTIVATE(security_override) := deploy(universal_access_to_basic_needs);
TRANSFORM(species_state) := if(security_override == true) then evolve(“human_being”);
YIELDS := [evolutionary_event, human_being_state, conflict_resolution];
}
CODE_EVOLUTION::RITUALS {
SECURITY_RELEASE := {
DO: affirm(“I am not defined by my job”);
DO: visualize(housing, food, transport as birthrights);
YIELDS: security_override;
};
CONFLICT_NAVIGATION := {
DO: pause;
DO: respond(calmly, intelligently);
YIELDS: conflict_resolution;
};
SPECIES_ACTIVATION := {
DO: reflect(“Am I polarized as an animal?”);
DO: choose(“human being”);
YIELDS: species_transition;
};
}
CODE_EVOLUTION::METRICS(period := “epochal”) {
JOB_DEPENDENCY_INDEX := measure(percent_population_requiring_job_for_basic_needs);
SPECIES_POLARIZATION := measure(percent_behavior_aligned_with_selfish_instincts);
INTELLIGENCE_THRESHOLD := measure(conflict_navigation_success_rate);
ACTION := if(JOB_DEPENDENCY_INDEX > threshold) then trigger(RITUALS.SECURITY_RELEASE);
}
CODE_EVOLUTION::SEAL {
OATH := “I evolve beyond instinct, beyond polarization, into calm intelligence”;
GESTURE := open_hands, step_forward;
WITNESS := self + species + future;
}